Drum Patch
Instrumentation: Fixed Media

Originally published on 60x365.com on January 14, 2008:

Drum Patch -- Today I decided to begin work on performance instrument in MaxMSP. It will consist of a series of modules that generate sound and rhythm based on performance input. This will be a large project that will take me a while to finish. As I work out new modules, or parts of modules, I will create pieces of a suitable length for 60x365.

The first module segment is a drum sample/delay patch. There are impulse controls, plus a randomized delay and pitch-shift filter. I plan to add one or two more layers to this eventually in order to create the complete percussion module. Stay tuned.

Works Category: Electro-acoustic